@startuml
sprite $flash_auto [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000FFFFFFFFFFFFFFFFFFFC00000002FFFF2000000000
000000FFFFFFFFFFFFFFFFFFF500000008FFFF7000000000
000000FFFFFFFFFFFFFFFFFFD00000000DFFFFD000000000
000000FFFFFFFFFFFFFFFFFF600000003FFFFFF300000000
000000FFFFFFFFFFFFFFFFFF000000009FFDDFF900000000
000000FFFFFFFFFFFFFFFFF800000000EFF88FFE00000000
000000FFFFFFFFFFFFFFFFF100000004FFF23FFF40000000
000000FFFFFFFFFFFFFFFFA00000000AFFD00DFFA0000000
000000FFFFFFFFFFFFFFFF300000000FFF8008FFF0000000
000000FFFFFFFFFFFFFFFC000000006FFF3003FFF5000000
000000FFFFFFFFFFFFFFF500000000BFFE0000EFFB000000
000000FFFFFFFFFFFFFFE000000001FFFEBBBBEFFF100000
000000FFFFFFFFFFFFFF7000000007FFFFFFFFFFFF700000
000000FFFFFFFFFFFFFF000000000CFFFFFFFFFFFFC00000
000000FFFFFFFFFFFFF8000000002FFFA000000AFFF20000
000000FFFFFFFFFFFFF2000000008FFF40000004FFF80000
000000FFFFFFFFFFFFA000000000DFFE00000000EFFE0000
000000FFFFFFFFFFFF3000000004FFF9000000009FFF3000
000000FFFFFFFFFFFFFFFFFFFB0000000000000000000000
000000FFFFFFFFFFFFFFFFFFF20000000000000000000000
000000FFFFFFFFFFFFFFFFFF800000000000000000000000
000000FFFFFFFFFFFFFFFFFE000000000000000000000000
000000FFFFFFFFFFFFFFFFF5000000000000000000000000
000000FFFFFFFFFFFFFFFFC0000000000000000000000000
000000000000FFFFFFFFFF30000000000000000000000000
000000000000FFFFFFFFF900000000000000000000000000
000000000000FFFFFFFFF100000000000000000000000000
000000000000FFFFFFFF7000000000000000000000000000
000000000000FFFFFFFD0000000000000000000000000000
000000000000FFFFFFF40000000000000000000000000000
000000000000FFFFFFB00000000000000000000000000000
000000000000FFFFFF200000000000000000000000000000
000000000000FFFFF8000000000000000000000000000000
000000000000FFFFE0000000000000000000000000000000
000000000000FFFF60000000000000000000000000000000
000000000000FFFC00000000000000000000000000000000
000000000000FFF300000000000000000000000000000000
000000000000FFA000000000000000000000000000000000
000000000000FF1000000000000000000000000000000000
000000000000F70000000000000000000000000000000000
000000000000D00000000000000000000000000000000000
000000000000400000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_FLASH_AUTO(_alias) ENTITY(rectangle,black,flash_auto,_alias,MATERIAL FLASH_AUTO)
!define MATERIAL_FLASH_AUTO(_alias, _label) ENTITY(rectangle,black,flash_auto,_label, _alias,MATERIAL FLASH_AUTO)
!define MATERIAL_FLASH_AUTO(_alias, _label, _shape) ENTITY(_shape,black,flash_auto,_label, _alias,MATERIAL FLASH_AUTO)
!define MATERIAL_FLASH_AUTO(_alias, _label, _shape, _color) ENTITY(_shape,_color,flash_auto,_label, _alias,MATERIAL FLASH_AUTO)
skinparam folderBackgroundColor<<MATERIAL FLASH_AUTO>> White
@enduml